Challenge66
From Traveller Wiki - Science-Fiction Adventure in the Far future
| Challenge #66 | |
| Publisher | Game Designers' Workshop |
| Version | MegaTraveller |
| Author | n/a |
| Format | magazine |
| Canonical | no |
| Year Published | 1992 |
| Pages | 88 |
[edit] Table of Contents
Twilight: 2000 (Merc: 2000)
- Achtung! Minen! (Optional rules for getting your group through a live minefield, plus a 'drop in' minefield and two sample adventures. By Mike Sweeney)
- Yearning for Antiquity ( An optional archery supplement for Twilight 2000. Rules Variant by Chris Csakany.)
MegaTraveller
- "... and furthermore..." (What Happens to MegaTraveller when Traveller: New Era is published. An answer by Dave Nilsen.)
- Power Centers ("Hard Times" adventure by Charles E. Gannon. Includes vehicle designs using both the "Wet Navy:" design sequence (Challenge 53, 54 & 60) and the "Wood and Wind, Steel and Stream" tech design supplement (Challenge 61). )
- Anton Cagllari (NPC Supplement by Greg Videll)
- Advanced Lasers (TL 13 laser weapons to fill the gap between small arms and auto-cannon size. Equipment Supplement by Ken Pick )
- Traveller News Service (News and rumors in the Traveller universe)
Star Wars RPG
- Disturbance in the Force (Adventure by Chris Hind. Features the ancient ship the 'Starkiller' and a long lost Jedi Knight.)
Dark Conspiracy
- Trick or Threat ( Times have changed. So have Halloween pranks. Adventure by Craig Sheeley.)
Shadowrun
- Short Takes (These mini-adventure nuggets will enliven any campaign. By Richard G. Molpus. )
Cyberpunk 2.0.2.0.
- On the Dark Side of the Moon (Adventure by Michael C. LaBossiere. Features an MV-4 'Moon Jumper', Nighthawk STC (Special Transport Craft) and a mysterious (aren't they all?) Alien Artifact. )
- Cyberskills (The Success Table is more devious than it sees. Rules Variant by Magnus Seter. )
2300 AD
- Diamonds from Premiere ( Adventure set on Beta Canum during the Kafer War by Andy Slack )
Star Trek RPG
- Cogito Ergo Pakled (An encounter with Pakleds. Adventure by James Swallow. Features a Random Pakled Starship Generator.)
Call of Cthulhu RPG
- Cthaat Aquadingen ( Campaign Supplement by Keith M. Frye. Featuring a Great Old book with several game suggestions for Adventures.)
Space: 1889
- Secret of the Lost City (Discover an ancient civilization atop a high mountain deep in the heart of the Amazon rain forest. Adventure by James L. Cambias)
How To:
- Conference Games (What RPG can involve 40 or more players and can often be played without rules or dice? Article by Marcus L. Rowland. )
| Journal of the Travellers Aid Society - Challenge Magazine | |
|---|---|
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