Traveller: The New Era
From Traveller Wiki - Science-Fiction Adventure in the Far future
| Traveller The New Era | |
![]() | |
| Publisher | Game Designers' Workshop |
| Version | Traveller: The New Era |
| Author | |
| Format | Large |
| Canonical | yes |
| Year Published | 1992 |
Traveller: The New Era (1992-1995) was published by Game Designers' Workshop. The game mechanics were changed to Game Designers' Workshop's standardized rules system which had originally appeared in the second edition of Twilight: 2000. It introduced the Virus and described the former area of the Third Imperium after interstellar society had completely collapsed. The game is often referred to as "TNE".
Set in the Reformation Coalition, the game revolves around re-contact of the former imperial planets after the effects of many years of no interstellar trade.
In 1994, Traveller: The New Era won the Origins Award for Best Roleplaying Rules of 1993
Traveller: The New Era was replaced in 1996, by Marc Miller's Traveller.
[edit] External Links
| This page uses content from Wikipedia. The original article was at Traveller_(role-playing_game). The list of authors can be seen in the page history. As with Traveller, the text of Wikipedia is available under the GNU Free Documentation License. |
| This article is incomplete. More work needs to be done to make this a good article. You can help the Traveller Wiki by expanding it. |

